Technology in the
Classroom
Water Technologies
Hi-Tech Tech
Technology in the Home
Process Technologies
10

 This technology holds a piece of graphite that allows you to write.

Pencil  

10

This portable technology holds your water so you can drink it on the go.

Cup/water bottle

10

This technology uses wheels and an engine to help us travel long distances on land.

Car/train

10

This technology uses waves to heat up food faster than a traditional oven.

Microwave

10

This series of steps helps to make sure your teeth are clean.

Brushing teeth

20

These technologies are records of words printed onto paper.

Books

20

This technology is long, narrow, and flexible. It helps move water from the house to the garden.

Hose

20

This technology is used in airports to make sure passengers do not bring dangerous objects on board.

Metal detector/body scanner

20

Most versions of this technology use suction and rotating brushes to help you clean floors.

Vacuum 

20

This series of steps helps engineers figure out how to solve problems.

Engineering Design Process

30

Many students use these technologies, often made of fabric, to carry things to and from school.

Backpacks

30

This technology stops water from flowing down a river so it can be used to make electricity.

Dam

30

This pocket technology helps people to communicate over long distances

Cell phone 

30

 This technology uses blades to move air.

Fan 

30

This series of steps helps to make sure your shoes stay on your feet.

Tying your shoelaces 

40

This technology is used to accurately measure the lengths of objects.

Ruler/measuring tape

40

This technology helps people to breathe and swim underwater.

Scuba/snorkeling gear 

40

This technology uses sound waves to create an image of body tissue.

ultrasound/sonogram 

40

This technology provides a comfortable place to sit and often has space for multiple people.

Couch/sofa

40

This series of steps helps to make a cake come out just right.

Recipe 

50

This technology is used to display information in the classroom.

Projector 

50

This technology uses muscle power to propel a boat through the water.

Paddle

50

This technology can explore the surfaces of planets and moons. Some versions can take pictures and test samples of rocks and dirt.

Rover 

50

This kitchen technology has multiple loops that blend ingredients and add air to a mixture.

Whisk

50

This series of steps makes sure cans and paper are reused instead of going to landfills.

Recycling