Characters
Plot & Conflict
Literary Devices
Setting & Mood
Author's Purpose
100

This character is a world-renowned hunter who falls off a yacht.

Who is Sanger Rainsford?

100

What sound startles Rainsford while he is on the yacht, causing him to lean over the railing?

What is the sound of gunshots?

100

The phrase "An apprehensive night crawled slowly by like a wounded snake" is an example of this.

 What is a simile?

100

The name of the island where the story takes place.

What is Ship-Trap Island?

100

The author's primary purpose in writing this story.

What is to entertain readers with a suspenseful adventure story while exploring a deeper theme.

200

The Cossack general who believes hunting human beings is the most exciting sport.

Who is General Zaroff?

200

Name two of the three traps Rainsford builds to try and injure or kill Zaroff.

What are the Malay mancatcher, the Burmese tiger pit, and the Uganda knife trick?

200

Giving the sea human qualities, such as describing it as "rumbling and hissing," is an example of this device.

What is personification?

200

Describe the mood at the beginning of the story on the yacht.

What is calm, relaxed, or tranquil?


200

The double meaning of the story's title, "The Most Dangerous Game."

What is a reference to hunting human beings and the risky, life-or-death sport itself?

300

This mute servant is Zaroff's assistant and torturer.

Who is Ivan?

300

What is the inciting incident that leads to Zaroff hunting Rainsford?

Rainsford refuses to join Zaroff on a human hunt.

300

The moment when Zaroff tells Rainsford he has an "old complaint" (ennui) is an example of this literary term.

What is foreshadowing?

300

How does the setting of Zaroff's chateau create a sense of irony?

It is a symbol of civilization and luxury in a place of great savagery and murder.

300

The author's message about the difference between civilization and savagery, as seen through Zaroff's character.

What is that civilization is a thin veneer, and even the most "cultured" people can be driven by savage, primal instincts?

400

Explain how Rainsford's perspective on hunting changes throughout the story, citing one specific event.

Rainsford initially believes animals don't feel fear, but after becoming the hunted, he understands "how an animal at bay feels."

400

What is the climax of the story?

The final confrontation between Rainsford and Zaroff in the bedroom.

400

Explain how the setting of Ship-Trap Island acts as a character in the story.

The island's treacherous features, like the quicksand and jagged cliffs, present obstacles that directly impact the plot and create a sense of danger.

400

The author uses vivid descriptions of the jungle at night to create this mood.

What is suspenseful, eerie, or ominous?

400

What Connell wants the reader to understand about Rainsford's change in perspective on hunting?

What is that animals, like humans, feel fear and that the hunter-prey relationship can be easily reversed?

500

Describe the internal conflict Zaroff experiences before Rainsford's arrival.

He is bored and suffers from ennui because hunting animals no longer offers a sufficient challenge.

500

Explain the resolution of the story.

Rainsford kills Zaroff and feeds him to the hounds, then takes his place by sleeping in the bed.

500

Identify the literary device and explain its effect in the line: "The Cossack was the cat; he was the mouse."

It is a metaphor that highlights the power dynamic and the cruel, playful nature of the hunt.

500

How does the setting of the "Death Swamp" create a feeling of hopelessness for Rainsford?

It is a dangerous and inescapable part of the island that traps him and further limits his options for escape.

500

The final line of the story, "He had never slept in a better bed, Rainsford decided," reveals what about Rainsford's character and the story's overall theme?

What is that Rainsford has fully embraced a new, ruthless perspective, and the "game" has changed him forever?