Characters
Characters Parts 2
Plot
Plot Part 2
Vocab
100

Who does Milo meet in the Doldrums that teaches him the importance of not wasting time?

Tock

100

Who are the princesses that have been banished from the Kingdom of Wisdom?

Rhyme and Reason

100

How is Milo able to get out of the Doldurms?

Tock helps him realize he needs to start thinking.

He thinks about birds that swim and fish that fly.

100

What words describe Milo at the beginning of the book?

Bored, uninterested, gloomy, sad

100

What word means, "A boring, gloomy place or state of mind where nothing ever happens"?

Doldrums

200

Who is it that teaches Milo that everyone has a different perspective on things?

Alec Bings

200

What special gift does Milo get from Alec Bings? 

A telescope

200

What is it that happens in the word market when Milo and Tock get to Dictionopolis?

They meet the Spelling Bee and the humbug, who do not get along. They get into a fight and end up knocking everything over and mixing up the words. Milo gets blamed and thrown in jail.
200

Why is it that nothing makes sense in the Kingdom of Wisdom anymore?

There is no Rhyme or Reason

200

What means "having or showing good sense, logic, or meaning"?

Rhyme or reason

300

How is the Demon of Insincerity an example of wordplay?

Insincere means to be fake or phony. The Demon of Insincerity is a phony because he pretends to be something he is not (a big, scary monster) when in reality he is a small, timid, demon that is not scary.

300

What can Milo learn from the King's advisors?

He can learn that using too many words can be confusing.

300

Why are Milo, Tock, and the Humbug not able to jump off the island of conclusions? What must they do instead?

You can never jump away from conclusions, but you can just to them. They have to swim through the Sea of Knowledge to get back.

300

What happened to the city of Reality?

The people there realized they could get to places faster if they kept their heads down and looked at their feet. Over time the city disappeared.
300

What means "to decide something quickly without having a good reason for it"?

Jump to conclusions

400

How is Canby's name an example of wordplay?

Canbe "can be" anything he wants to be

400

Who is it that helps Milo and Tock get out of jail while in Dictionopolis?

The which

Faintly Macabre

Aunt Faintly

400

How is Milo able to bring sound back into the Valley of Sound?

Milo steals a sound from the Soundkeeper's fortress, drops it into a cannon, and they shoot the cannon at her fortress, which breaks the vault and releases sound back into the valley.

400

What obstacles must Milo, Tock, and the Humbug face in order to bring Rhyme and Reason back?

They must go through the mountains of ignorance, which are completely dark, get past the demons that live there, go up a 2,000 step spiral staircase with no rails to hold on to while it is windy

400

How was the phrase "eat your words" used as an example of wordplay in the book?

Eat your words means to take back what you said or admit that what you said was wrong, but in the story, Milo had to literally eat the words he said out loud

500

How is Milo able to outsmart/trick the Mathemagician into letting him rescue the princesses?

He tells him that he and King Azaz do actually agree on something. They agree to always disagree

500

Why does the Humbug join Milo and Tock on their journey to rescue Rhyme and Reason?

King Azaz tells Milo he will need a guide and volunteers the Humbug to help
500

What happens when Milo tries to conduct Chroma's orchestra?

Everything turns the wrong color and an entire week goes by.

500

Give 3 examples of how Milo makes a mistake at the royal banquet?

He orders a "light meal" (beams of light)

He orders a "square meal" (different size squares)

He makes the wrong speech

500

What means "a loud, ongoing noise; racket; clamor"?

Din