A young boy, bored and dissatisfied with his life and belongings.
Who is Milo.
100
Milo's 'sidekick' or 'companion' throughout the play.
Who is The Watchdog.
100
Full of books, toys, trophies. A typical bedroom for a child.
What is Milo's room.
100
A conflict that deals with a struggle within the character.
What is Character .vs. Self
100
Where is Milo trying to get to?
The Castle in the Air.
200
Very dull, lazy and lethargic characters who cannot think for themselves.
Who is the Lethargarians.
200
Cannot be trusted, considered a "fraud."
Who is The Humbug.
200
A forest, from which the Whether Man and Lethargarians emerge from.
What is The Road to The Land of Wisdom.
200
Lacking education, experience, or knowledge.
What is Ignorance.
200
He is out to remove touch, taste, smell, sound, sight.
Who is The Senses Taker.
300
When speaks, is constantly rhyming her words together.
Who is Princess Rhyme.
300
A King who loves his English Language Arts.
Who is King Azaz.
300
A marketplace full of open air stalls as well as little shops. There may be street signs and lamp-posts in the shapes of large letters (large O's and Q's) and windows and doors in the shapes of H's and A's.
What is Dictionopolis.
300
A loud, annoying, clamorous noise.
What is a "dynne(din)."
300
What is odd about Watchdog's appearance?
What is he has a clock attached to him.
400
Always provides a response that is optimistic and hopeful.
Who is Princess Reason.
400
A King who believes numbers are the most important thing.
Who is The Mathemagician.
400
A dark, glittery place without trees or greenery but full of shiny rocks and cliffs, with hundreds of numbers shining everywhere.
What is Digitopolis.
400
The character who lives in Digitopolis and has 12 different faces.
Who is the Dodecahedron.
400
This is an English term that describes two words sounding the same but possessing different meanings.
What are homophones.
500
The narrarator of the play, yet with a different 'name.'
Who is The Voice.
500
This character loves his noises, however he loves noises that are disturbing, loud, and annoying.
Who is Dischord of Dissonance.
500
A gray, gloomy place full of cliffs and cares with frightening faces. Many heights and levels of stairs, rocks, etc.
What is The Land of Ignorance.
500
The conflict of The Phantom Tollbooth.
What is King Azaz and The Mathemagician are fighting over which is more important, numbers or letters.
500
Name lessons in which Milo learned at the end of the play.
Do not take time for granted.
Be appreciative of what you have.
Confidence in oneself will get you places.
You are smarter than you think.