Rules
Throwing
Spirit
Field
Vocab
100

How many seconds does a thrower have?

7 seconds

100

Name one type of throw.

Backhand

100

What does SOTG stand for?

Spirit of the game

100

What is the scoring area called?

End Zone

100

What is a cut?

run to get open

200

What starts the game?

The pull- the throw that starts each point of the game.

200

What's the safest catch?

Pancake catch

200

What do players do if they disagree on a call?

Replay the point

200

how many players on a standard team?

7 players

200

What's a turnover?

losing the disc

300

Name one way possession changes.

Drop, interception, out

300

What part of your body generates spin?

Wrist

300

give one example of good spirit.

helping opponent up, fair calls

300

whats the length of a regulation field?

70x40 yards plus 25 yard ends

300

What is a layout?

diving catch

400

What happens after a point is scored?

teams switch ends and restart with the pull.

400

What does a pivot foot do?

Stays in place while throwing.
400

Is taunting allowed?

no

400

Name one handler role.

Throw, reset play

400

what's a force?

direction the defender makes the thrower aim

500

If a player catches the disc in the air and lands with one foot out of bounds, is it a goal? Why or why not?

No, it's not a goal. Both feet (or the first point of contact) must land in bounds for the catch to count.

500

Explain how to correctly throw a forehand (flick) using grip, stance and release. Name at least 2 key coaching points.

Use a split grip (forefinger and middle finger under the disc), stand side-on with pivot foot forward, flick the wrist with snap at release. Coaching points: “flick the wrist,” “keep the disc flat,” “step toward your target.”

500

Describe a situation where two players disagree on a foul call. What is the correct Spirit of the Game-approved process to resolve it?

They should calmly discuss the call, explain their perspectives, and try to agree. If they cannot agree, the play is redone from the last uncontested point. No yelling, no arguing, mutual respect must be shown.

500

In a vertical stack offence, explain the roles of the handlers and cutters. Why is spacing between players important?

Handlers stay near the disc to reset the play and make short throws. Cutters make runs downfield to receive passes. Spacing prevents defenders from blocking multiple players and allows clean throwing lanes.

500

What is a “turn and burn” cut, and when is it used in Ultimate Frisbee?

A “turn and burn” is when a player fakes toward the disc, then quickly cuts deep downfield. It’s used to create separation from a defender and receive a long throw (huck).