Covens of Tamriel
Familiars, Spirits & Summons
Rituals & Dark Magic
Places & Haunts
Items, Artifacts & Oddities
200

This Glenumbra group of nature‑bound witches protects the forests and commands storm magic.

The Wyrd Sisters

200

This tiny Daedra is often summoned by mischievous mages and loves to steal items.

Scamp

200

Like ritual stones, these are used in the Reach channel ancient magic and summon spirits.

Witch Pikes

200

This Glenumbra forest is home to the Wyrd Sisters and their sacred groves.

Hag Fen

200

This common alchemy ingredient is beloved by witches for potions of protection and poison.

Nightshade

400

This icy coven in Western Skyrim serves a vampire lord and seeks to plunge the land into darkness.

Icereach Coven

400

Wardens summon this spectral creature to fight at their side.

Betty Netch

400

This type of ancient magic is a reflection of possible worlds created by forces in conflict.

Shadow Magic

400

This dungeon in Summerset is a maze of sea caves filled with coral, Salamanders, and Yaghra, and Sea Sload.

Karnwasten

400

This rare crafting material is used to create powerful witch‑themed furnishings.

Heartwood

600

These witches of the Reach use briarheart rituals to empower their warriors.

Hagravens

600

These floating tentacled horrors serve Hermaeus Mora and guard forbidden knowledge.

Watchers

600

This ritual performed by Reachwitches replaces a warrior’s heart with a briar seed.

Briarheart Ritual

600

This eerie region of Skyrim is home to a powerful Coven and storm‑lashed cliffs.

Icereach

600

This artifact of Hermaeus Mora reveals forbidden truths and is tied to fate itself.

Oghma Infinium

800

This coven in Deshaan brews poisons, curses travelers, and meddles with Daedric magic.

The Mabrigash

800

This powerful Daedric familiar appears as a flaming skeletal beast and is summoned by necromancers.

Bone Goliath

800

This ancient form of magic practiced by the Icereach Coven draws power from frozen storms and blood sacrifice.

Harrowstorm Magic

800

This Daedric realm of secrets and swirling green magic is a favorite haunt of knowledge‑hungry arcanists.

Apocrypha

800

This legendary sword, whose spirit is trapped within the blade itself, grants immense power to its wielder and has been sought by many across Tamriel.

Umbra

1000

This powerful witch‑queen appears in Markarth’s storyline and is tied to the Void.

Nathari

1000

These spectral beasts appear in the Reach and are often summoned by witches, hagravens, and found at summoning sights

Wolves

1000

What material are Dark Anchors primarily made from in the construction of The Great Shackle?

Ebony-alloy cold-iron

1000

This location is known for its rocky highlands, hostile wildlife, dangerous Dwarven ruins, and Daedra-worshipping.

The Reach / Markarth

1000

This mythic item grants immense healing power and is often used by witches who wander alone.

Ring of the Pale Order