UX Frameworks
UX Elements
Principles of Interaction
Unit 1
Random
100

What is accessibility in design?

Accessibility in design is the design of products, devices, services, or environments for people with disabilities.

100

A _________ is a path a user may take to reach their goal when using a particular app, website, product or service.

User Journey

100

The game of Monopoly builds upon which Conceptual Model?

Real Estate

100

What are the FOUR (4) Sections of an Empathy Map?

Says, Does, Thinks, Feels

100

What is the zip code at 860 Forest?

10456

200

Creating one product for users with the widest range of abilities and in the widest range of situations describes which UX Framework?

Universal Design

200

What are the TWO (2) types of Storyboards?

Big Picture & Close-Up

200

What are the SIX (6) Principles of Interaction

Affordance

Signifiers

Constraints

Conceptual Model

Feedback

Mapping


200

What does UX/UI stand for?

User Experience / User Interface

200

What is Mr. Mosley's daughter's name?

Baby Sasha
300

Focus on designing for groups that have been historically underrepresented or ignored when building products describes which UX Framework?

Equity-Focused Design

300

When creating a storyboard, one can write a ______ to give more clarity on the image. 

Caption

300

Identify THREE (3) signifiers when walking/driving down the street. 

- Street Signs / Names

- Street Lights

- Lines / Markings on Street

- Parking Signs

- Street Signs

300

What is the biggest difference between User-Centered Design and Human-Centered Design?

Human-Centered Design incorporates the human/emotional elements that impact design and how people use products. 

300

What are the FOUR (4) types of constraints?

- Physical

- Cultural

- Semantic (al)

- Logical 

400

What is the difference between Equality and Equity?

Equality means providing the same amount of opportunity and support to all segments of society. In other words, everyone gets the same thing.

Equity means providing different levels of opportunity and support for each person in order to achieve fair outcomes.

400

What are the THREE (3) parts of a User Story?

- Type of User (Who)

- Action (What they want)

- Benefit (Why they want it)

400

A Speedometer in your car provides _________ of your speed in the car (Answer w/ a Principle of OInteraction). 

Feedback

400

What is the 4th Step in the Design Process?

Prototype

400

Where did Mr. Noah work at before Comp Sci High?

Success Academies (booo)

500
Identify THREE (3) personal identifiers that could be used in Inclusive Design?

Making design choices that take into account personal identifiers like ability, race, economic status, language, age, and gender.

500

Identify FOUR (4) elements of a User Persona. 

- Image / Picture

- Relevant Quote

- Goals

- Pain Points

- Demographic Info

- User Story

500

Placing a Record on a Record Player is an example of which type of constraint?

Semantic - The record "could" be placed elsewhere, but because of the situation, we know it goes on the "platter", the place that spins the record. 

500

Name THREE (3) Visual Hierarchy Techniques (Principles). 

- Size & Scale

- Color & Contrast

- Perspective

- Viewing Patterns

- Typeface

- Spacing

- Texture & Tone

- Balance & Symmetry

- Proximity of Elements

500

What are the FOUR (4) Types of pain points?

- Financial

- Product

- Progress

- Support