What players receive for completing tasks (e.g., points, items, new levels).
Reward
A 2D image or animation used in games.
Sprite
A robot that codes NPCs or behaviors in-game.
AI (Artificial Intelligence)
The visual elements players use to interact with the game (menus, health bars, buttons).
User Interface (UI)
Were early games simple or complex?
What is simple
The story or plot that unfolds during the game.
Narrative
The overall mood or concept of the game (e.g., sci-fi, fantasy, horror).
Theme
An error or glitch in the game codethat causes unintended behavior.
Bug
How enjoyable a game is to play multiple times.
Playability
What was the first home console rivalry?
What is Sega vs. Nintendo rivalry
The goal players aim to achieve (e.g., reach the end, defeat a boss, solve a puzzle).
Objective or Challenge
Movement of characters or objects through frames.
Animation
Any visual, audio, or interactiveelement used in the game (e.g., charactermodels, sound effects).
Asset
The feeling of being “inside” the game world.
Immersion
What year was the start of 3D games?
What is 1990
The way players interact with the game and the challenges they face.
Gameplay
The creation and placement of music, sound effects, and voice acting.
Sound Design
An early version of a game used to test ideas and mechanics.
Prototype
How the game’s challenge increases over time.
Difficulty Curve
What Era did this game come from?
What is Arcade Era
The creation of environments, stages, or maps where gameplay occurs.
The space of the game.
Level Design
The story of the game.
Narrative
Software used to build and run the game (e.g., Unity, Unreal Engine).
Engine
The experience earned to level up a bar/level,
XP - Experience
What was Mario's first appearance?
What is Mario debuted as the player character of Donkey Kong