These two characters form the dynamic duo of playable characters in Resident Evil (1996)
Chris Redfield and Jill Valentine.
This 1984 video game was the first to utilize the NES Zapper accessory.
Duck Hunt.
In Super Mario (1996), the camera controls were bound to these buttons.
The C Buttons.
Fallout: New Vegas takes place in this Nevadan desert.
The Mojave.
This novelist and father is the protagonist of Playstation 1 horror classic Silent Hill (1999).
Harry Mason.
This ghost from Pac-Man (1980) breaks the naming convention set by their siblings Inky, Blinky, and Pinky.
Clyde.
In Rockstar's flagship franchise Grand Theft Auto, sprinting is bound to this button.
Mashing A.
The Legend of Zelda: Majora's Mask takes place in this fictional region.
Termina.
This industrial spaceship serves as the setting for Dead Space (2008).
The U.S.G. Ishimura.
This 1985 video game begins with a planned departure from Independence, Missouri.
The Oregon Trail.
In Monster Hunter (2004), attacking is bound to this button.
The right analog stick.
Baldur's Gate (1998) takes place in this iconic region from Dungeon's & Dragons lore.
The Sword Coast.
These two horror games have the primary gameplay mechanic of looking through a handheld camera lens.
Outlast (2013) and Fatal Frame (2001).
This 1982 game involves rope-swinging over bottomless pits and quicksand.
Pitfall!
In the Wii version of The Legend of Zelda: Twilight Princess, the spin attack is bound to this button.
Flicking the nunchuck.
In the Elder Scrolls franchise, this region lies directly to the south of Morrowind.
Black Marsh.
The 1995 point-and-click adventure game "I Have No Mouth, and I Must Scream" is based on the short story of the same name by this sci-fi author.
Harlan Ellison.
This globetrotting educational video game leads players on a chase through such locations as Oslo, Kathmandu, Cairo, and Lima.
Where in the World Is Carmen San Diego?
In Killzone: Shadowfall (2013), switching drone weapons is bound to this button.
Swiping the touch pad.
This placeholder name for the setting of Bioware's Dragon Age series stuck when the developers couldn't think of anything better.
Thedas.