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Unit 2
100

A legal right that gives the creator of an original work exclusive control to copy.

Copyright laws.

100

The unauthorized copying, downloading, distribution, or commercial use of copyrighted software programs.


Software Piracy.

200

The act of identifying and exploiting weaknesses in a computer system, network, digital device to gain unauthorized access.

Hacking.

200

Creations of the human mind protected by law, including inventions, literary and artistic works, designs, symbols, names, and images used in commerce.


Intellectual Property (IP).


300

A specific type of malicious software ( malware) that replicates by inserting its own code into other computer files or programs.

Virus.

300

A form of social engineering where attackers impersonate trustworthy institutions (such as banks, schools, or tech support) via deceptive emails, text messages, or websites to trick individuals into divulging sensitive credentials.


Phishing.


400

An copyright law that allows the use of copyrighted material without the owners permission.

Fair Use.

400

An umbrella term (short for "malicious software") encompassing any code, program, or script deliberately engineered to compromise, disrupt, damage, or gain unauthorized access to computer systems.


Malware.

500

A type of malicious software that secretly installs itself on a computer or mobile device to track user activity, steal sensitive data, and send it to an unauthorized third party without your consent. 

Spyware.
500

The physical, tangible electrical circuits, components, and mechanical parts that make up a computer system.


Hardware.