Ergonomics
Console Wars
Games n' Stuff
Engineering
History Channel
100

This type of control was a main selling point of the Wii.

Gesture Controls

100

This console still holds the current record for most units sold (over 160 million).

Playstation 2

100

This game is iconically packaged and associated with the Wii wheel.

Mario Kart

100

This person is one of the lead developers who spearheaded the creation of the Nintendo Wii.

Shigeru Miyamoto

200

This method allows the Wii Remote to know its position, orientation, and movement during play.

Sensor Bar Triangulation

200

This console was the first from Nintendo to support high definition graphics, yet it remains today one of their most infamous commercial failures.

Wii U

200

The Wii Balance Board was developed for and released alongside this game.

Wii Fit

200

This line of accessories was developed for an existing console in order to compete with the mimetic-interface market, allowing players to play games without a controller.

Xbox Kinect

300

This game comes with an accessory not developed for the Wii. It initiates and influences gameplay by interacting with physical game pieces.

Skylanders

300

This obscure Wii accessory was used in Wii Sports and Wii Sports Resort, to simulate the weight and motion of a certain ball sport.

Wii Bowling Ball

500

This unreleased console was first designed in the 1990s as a collaborative project, compatible with both SNES cartridges and CD-ROM.

Nintendo Playstation

500
This game was first packaged with the Wii Zapper gun peripheral.

Link's Crossbow Training

500

A tool that lets software developers to create artistic works as proxies for computational works.

Magic Crayon