to deprive of the power to injure or hurt
Disarming
End of the story
resolution
How did rainsford lose his balance?
He dropped his pipe and fell when he tried to grab it
The author gives us a clue as to what is going to happen later in the story.
Foreshadowing
sticking out;projecting
Protruding
a sudden strong and unreflective urge or desire to act
Impulse
Beginning of the story where characters and setting are introduced
exposition
How did General Zaroff know who Rainsford was?
he read Rainsford's book
A comparison between two unlike things USING like or as.
Simile
calm, not disturbed
Unruffled
continuing for a long time or longer than usual
prolonged
Where the main character faces a series of conflicts
rising action
When did General Zaroff begin hunting?
at five years old
A comparison between two unlike things NOT USING like or as
Metaphor
What does Rainsford have to do to win the game?
Survive until midnight on the third day.
go back or move further away from a previous position
receding
the most exciting part of the story
climax
What is the "game" that General Zaroff hunts?
people
When you expect something to happen, but the opposite happens.
Irony
using details and descriptions in order to create a sensory experience for the reader.
Imagery
in every case or on every occasion;always
invariably
events leading to the end of the story
falling action
What does General Zaroff do to get men to his island?
he set up lights to show there was a path so the ships would crash into the rocks.
when the author talks about an object as if it were a person, often giving it feelings.
personification
What is an example of irony in the story?
Rainsford is a hunter who is being hunted.