What are common digital tools used to gamify language lessons?
kahoot, wayground, baamboozle
What is the primary focus of the Grammar-Translation Method?
Grammatical accuracy
What should you check to see who created the online content?
Author
how does it create student motivation?
with healthy competition and teamwork
What teaching tool is strictly avoided in the Direct Method?
Answer: Translation
What is the term for submitting uncredited online or AI text as your own?
Plagiarism
What is gamification in language learning?
purposeful combination of learning content, game rules (like points and timers), and motivation
What model combines classroom instruction with online learning?
Blended learning
What term describes questioning online content before accepting it?
Critical awareness
what creats social connection and safety in groups so no student fears making mistakes alone?
Teamwork (Relatedness)
How does the Audio-Lingual Method build language habits?
through listening, repetition, drills, and the practice of model sentences
What skill helps you operate tools and open websites?
Technical literacy
What does classroom research demonstrate regarding the impact of gamification on vocabulary?
new vocabulary stick faster in memory
How does an instructor convey meaning in the Direct Method without relying on translation?
to establish direct associations
What skill helps you check if online information is true?
Cognitive literacy