Designing media so that everyone, including people with disabilities, can use and understand it.
Accessibility
The design principle that uses visually different elements to make important information stand out.
Contrast
A framework that helps teachers create flexible and inclusive learning environments by removing barriers from the start.
Universal Design for Learning (UDL)
Text displayed on videos to help deaf or hard-of-hearing users understand audio.
Captions or Subtitles
Writing style that avoids jargon and uses simple, clear language so readers can easily understand the message.
Plain language
This principle focuses on the “Why” of learning by providing different ways to motivate and engage students.
Multiple Means of Engagement
Representing diverse cultures, backgrounds, abilities, and identities in media.
Inclusion
A short description of an image that allows screen readers to explain visuals to users with visual impairments
Alt text
The UDL principle that presents information in different formats like videos, audio, and visuals.
Multiple Means of Representation
A design practice that uses strong color differences to make text easier to read.
High color contrast
The design discipline that focuses on arranging text to make it readable, legible, and visually organized.
Typography
This UDL principle allows students to demonstrate learning through essays, videos, presentations, or other formats.
Multiple Means of Action and Expression
The main goal of inclusive and accessible media design: equal access, understanding, and this for all users.
Representation
(Acceptable: Participation / Equal access for all)
A typography approach that adjusts text size and layout so it remains readable across different screen sizes and devices.
Responsive typography
The scientific field that UDL is based on, which studies how the brain learns and processes information.
Neuroscience