Knowing how to use data, models, simulations, and algorithmic thinking to formulate and solve problems
What is computational thinking?
Learning or entertainment activities, often featuring virtual worlds, avatars, and competition for points and a winning score
What is computer- and web- based games?
Academic learning included within the structures of online or software and app-based formats
Computer-based three-dimensional environments for students and teachers to explore interactively
What is Virtual Reality?
Physical or digital places where people design, experiment, and revise their creations.
What are makerspaces?
Sequence of written commands that tell a computer what a programmer wants the machine to do
What is coding?
Using games to teach academic content to students
What is game-based learning?
Recreations of real-world situations and settings in a game-like format
What is simulation games?
Online identity adopted by students and teachers when playing games or participating in virtual reality simulations
What is avatar?
A do-it-yourself community where people create and build objects of all kinds
What is maker movement?
Software that allows teachers and students to create an object and make it do things in response to programmed instructions
What is objected-oriented programming?
Games that are downloaded to a personal device
What is desktop-based games?
Students learning academic information without realizing they are doing so
What is Stealth Learning?
Online learning environments where students interact as game players, often through the use of avatars.
What is virtual worlds?
Approach to instruction in classrooms emphasizing learning by making
What is maker-based learning?
The study of how humans make smart machines called robots
What is robotics?
Using game playing to motivate people to use technology for specific purposes
What is gamification?
Free, award-winning, interactive science and math simulations are presented in game like formats
What is PhET?
Played without explicit educational problem-solving or inquiry-learning goals in mind.
A technology process in which machines produce three-dimensional solid objects
What is 3-D printing?
These two things are engrossing tools for classroom learning
What is robotics toys and building kits?
This game first released in 1996 in Europe and then in the United States in 2001
What is Zoombinis?
This collection of games teaches students about their rights and responsibilities as democratic citizens
What is iCivics?
Activities that have clear academic learning goals as the basis of the game play
What is educational games?
This person is known as "the lady Edison"
Who is Margaret Knight?