The act of programming a computer using written instructions
What is coding?
Physical or digital places where people design, experiment, and revise their creations
What are makerspaces?
Are computer and web-based games and apps that have been designed with educational goals in mind; also known as digital games for learning
What are serious games?
Knowing how to use data, models, simulations, and algorithmic thinking to formulate and solve problems
What is computational thinking?
A remarkable, almost science fiction–like process in which physical and digital worlds combine to create actual objects from computer-based files and plans
What is 3D printing?
Places students in computer-generated representations of real-world situations and settings; players must make decisions and choices that have meaningful consequences within the game
What are simulation games?
Programs for learning to code in which students create a virtual object and make it do things in response to programmed instructions
What is object-oriented programming?
An approach consisting of three main parts: Makers, those who are creating and building; Makerspaces, spaces and places with lots of supplies and tools for makers to use; and Making, the act of building and learning with materials and technologies
What is maker-based learning?
A lifelike simulation of a three-dimensional environment that can be explored and interacted with by students and teachers through software and hardware
What is virtual reality (VR)?
Problems in society are complicated, messy, and stubborn and often require trade-offs and compromises to resolve
What are ill-structured problems?
The study of how humans can make smart machines called robots do things that are difficult, dangerous, or even impossible for humans to do on their own
What is robotics?
Combines the challenges of game play with specific academic content teachers need to teach and students need to learn
What is game-based learning?
Teaching method where students investigate issues and questions for which there is no one right or predetermined answer using a process of asking questions, assembling evidence, drawing conclusions, and evaluating the results.
What is problem-based learning (PBL)?
Software that records and extends thinking and brainstorming with pictures and webs
What is visual-thinking and concept-mapping software?
The application of game elements to non-gaming situations, often to motivate or influence behavior
What is gamification?