MINDFULNESS
EMOTION REGULATION
DISTRESS TOLERANCE
INTERPERSONAL EFECTIVENESS
WALKING THE MIDDLE PATH
100

WHAT ARE THE 3 STATES OF MIND?

EMOTION, WISE, REASONABLE 

100

what skill directly combats vulnerability factors?

PLEASE skill

100

accepting things for what they are is ___________

radical acceptance 

100

you use this skill to ask for what you want 

DEARMAN

100

someone may have valid reasons for wanting something from you AND you may have valid reasons for saying no

dialectics 

200

What are the WHAT skills?

observe, describe, participate 

200

doing the opposite of what you feel is __________

opposite action

200

list the self sooth skills

touch, taste, smell, sound and vision

200

what does DEARMAN stand for?

describe, express, assert, reinforce, be mindful, appear confident, negotiate 

200

this does not mean you agree

validation

300

what are the HOW skills?

non-judgmentally, one-mindfully and effectively 

300

_h_ _ _     _ _ _      _ a _ _ s 

check the facts 

300

distracting with ____________

ACCEPTS

300

this module ^ helps improve what type of skills?

communication skills

300
refusing anything but your strict goal is...

willfulness 

400

_______ is intentionally living with awareness in the present moment 

mindfulness 

400

the "C" in ABC stands for

cope ahead

400

what skill should come before other skills?

stop

400

BE GENTLE, SHOW INTEREST, VALIDATE, EASY MANNER IS....

GIVE SKILL

400

_a_ _ d _ _ _ _ _

validation

500
TRUE or FALSE? reasonable mind and emotion mind can't be trusted

false

500

in order to ________ _________ you must check the facts, identify your goal, brainstorm, choose, put to action and then evaluate.

problem solve 

500

cheer statements are part of what skill?

IMPROVE the moment 

500

name 1 (of the 10) factors to consider when deciding how firm or intense you want to be in asking or saying no

capability, priorities, self-respect, rights, authority, relationship, long term/short term goals, give and take, homework, timing 

500

removal of a negative event is...

negative reinforcement 

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