A shot from a distance (whole body is shown).
Long Shot
The character looks smaller, powerless and weak
High-Angle
A stationary camera moves from side to side on a horizontal axis
Pan
Sounds that logically, characters in a film can hear
Diegetic
Named after a Soviet filmmaker, this editing principle demonstrates how viewers derive more meaning from the interaction of two sequential shots than from a single shot in isolation.
Kuleshov Effect
Medium Shot
It shows the person from the waist up
The character looks larger, stronger and threatening
A stationary camera move up or down along a vertical axis
Tilt
Sounds that cannot be heard by the characters (designed for audience reaction)
Non-diegetic
This editing transition smoothly blends one image into another, often used to signify a passage of time or a change in location.
Dissolve
Close up
The image takes 80% of the frame
The camera is on a truck, car or helicopter and moves with the action
Dolly/Tracking
Creating sound effects from everyday objects
Foley Sound Effects
This editing technique ensures that characters appear to be looking at each other in separate shots.
Eye-line match
Extreme Close Up
Image being shown is part of a whole (like an eye or a hand)
This post-production process involves altering and enhancing the color of footage to achieve a desired aesthetic, mood, or consistency throughout a film.
Colour Grading
Two shot
A shot that includes both characters
This transitional effect involves one shot replacing another by moving across the screen in a specific direction, often used to signify a change in location or time.
Wipe