Boolean Operations
Sprites
Variables
Miscellaneous
100

The name of the > operator

Greater Than

100

The function used to create a sprite

createSprite()

100

The keyword used to create a variable

var

100

A function that runs code 30 times a second

draw()

200

A type of statement used to run code only if certain conditions are met

if Statement

200

The diameter of the game canvas

400 pixels

200

The type of variable that represents a chain of alphanumeric characters

String

200

The function that detects when the user's mouse is pressed down over a sprite

mousePressedOver()

300

The operator that returns true if two values are not equal to each other

!= or Not Equal To operator

300

The function used to set the animation of a sprite

setAnimation()

300

A value that can be true or false

Boolean

300

The function that detects when the user has clicked the left mouse button

mouseWentDown("leftButton")

400

A type of statement used to run code only if certain conditions are not met

else Statement

400

The function used to clear the screen each frame before redrawing

background("white")
400

The operator that sets a numeric variable to itself times a certain number

*=

400

The reason that the ability to read documentation is important

The Ability To Learn Independently

500

The operator that returns true if one of two conditions is true

|| or Or operator

500

The variable that represents a sprite's size.

sprite.scale

500

The operator that initializes a variable

=

500

The function that detects when the user has clicked the right mouse button

mouseWentDown("rightButton")

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