Finding a way to answering a question or overcome a challenge.
using games to help students learn
Game-based learning
A place where students design, build, and test creations.
Makerspace
Using data patterns, and step-by-step thinking to solve problems.
Adding game features like points or badges
Learning by creating and improving things with materials and technology.
Maker-based learning
Writing instructions that tell a computer what to do.
coding
A game designed mainly for learning or training, rather than entertainment.
serious game
Making a physical object from a digital design.
3D Printing
A real-world problem that doesn't have a clear answer or a simple solution.
illstructured problem
A game that lets students practice situations that resemble real life.
Simulation game
The movement that encourages people to learn by designing and building things.
Maker Movement
Learning to solve a real-world problem through research and investigation.
Problem based learning.
Technology that places users inside a computer created environment
Virtual reality
Students program a virtual object to respond to instructions.
Object-oriented programming