The fable is a story of this.
What is "self-discovery, planning, and attaining one's dream?"
This assessment is used to identify students' interests, aptitudes, and potential dream career.
What is Career Scope?
"A goal without a plan is just a...."
What is a "wish?"
"EGO" is an acronym for this.
What is the "Economy Game Organizer" spreadsheet?
This is another term for Shu-Ha-Ri.
What is "the art of learning?"
This form moves students from an initial immediate experience, to a mediate experience, to a valued mediate experience in Shu-Ha-Ri.
What is the Dream Organizer?
These are the levels of ownership students attain in RP3.
What are Beginner, Intermediate, and Independent?
These people evaluate and give feedback on how well the SHU student presented.
Who are your Shu-Ha-Ri teacher and fellow SHU classmates?
This is how students can make extra money in the Economy Game.
What are Bonus Opportunities?
These help students place Fable topics into a context for a purpose.
What are the video links?
All of the Self-Assessments are designed to help students for this purpose.
What is "discover who you are?"
After students acquire and apply their skills using the RP3 forms, they are expected to be able to do this at the Independent Level?
What is transfer (their planning skills)?
By presenting on their academic progress, status in the game, and future goals it becomes this for the student.
What is "real?"
This is what students "run into" in the game, and most likely in life at some point.
What are "Life Variables?"